Module:JSON
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Documentation for this module may be created at Module:JSON/doc
-- -*- coding: utf-8 -*- -- -- Copyright 2010-2012 Jeffrey Friedl -- http://regex.info/blog/ -- local VERSION = 20111207.5 -- version history at end of file local OBJDEF = { VERSION = VERSION } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = (loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- DECODING -- -- JSON = (loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, "etc", which is not used -- during encoding or decoding, but upon error is passed along to error handlers. It can be of any -- type (including nil). -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being parsed and the byte count -- where the problem was discovered. You can replace the default JSON:onDecodeError() with your -- own function. -- -- The default onDecodeError() merely augments the message with data about the text and the -- location if known (and if a second 'etc' argument had been provided to decode(), its value is -- tacked onto the message as well), and then calls JSON.assert(), which itself defaults to Lua's -- built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination between decoding and error -- reporting, especially when you provide your own error-handling routines. Continuing with the -- the Adobe Lightroom plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, it's not normally -- possible to tell which a Lua table came from, or guarantee decode-encode round-trip -- equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = (loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or JSON array is marked via Lua -- metatable, so that when re-encoded with JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with tables that have a -- metatable set, for example, Lightroom API calls.) -- -- -- ENCODING -- -- JSON = (loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local author = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json), version " .. tostring(VERSION) .. " ]-" local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local match_start, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if not text:sub(start,start) == '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local val, new_i = grok_one(self, text, i) VALUE[key] = val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if not text:sub(start,start) == '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) table.insert(VALUE, val) i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- should never get here... JSON parse errors should have been caught earlier assert(false, value) return nil end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local seen_number_key = false local maximum_number_key for key in pairs(T) do if type(key) == 'number' then seen_number_key = true if not maximum_number_key or maximum_number_key < key then maximum_number_key = key end elseif type(key) == 'string' then table.insert(string_keys, key) else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if seen_number_key and #string_keys > 0 then -- -- Mixed key types... don't know what to do, so bail -- self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) elseif #string_keys == 0 then -- -- An array -- if seen_number_key then return nil, maximum_number_key -- an array else -- -- An empty table... -- if tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end else -- -- An object, so return a list of keys -- table.sort(string_keys) return string_keys end end -- -- Encode -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc) if value == nil then return 'null' end if type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc)) end result_value = "[" .. table.concat(ITEMS, ",") .. "]" elseif object_keys then -- -- An object -- -- -- We'll always sort the keys, so that comparisons can be made on -- the results, etc. The actual order is not particularly -- important (e.g. it doesn't matter what character set we sort -- as); it's only important that it be deterministic... the same -- every time. -- local PARTS = { } for _, key in ipairs(object_keys) do local encoded_key = encode_value(self, tostring(key), parents, etc) local encoded_val = encode_value(self, T[key], parents, etc) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end local encode_pretty_value -- must predeclare because it calls itself function encode_pretty_value(self, value, parents, indent, etc) if type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then return tostring(value) elseif type(value) == 'boolean' then return tostring(value) elseif type(value) == 'nil' then return 'null' elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) end parents[T] = true local result_value local object_keys = object_or_array(self, T, etc) if not object_keys then -- -- An array... -- local ITEMS = { } for i = 1, #T do table.insert(ITEMS, encode_pretty_value(self, T[i], parents, indent, etc)) end result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else -- -- An object -- can keys be numbers? -- local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_pretty_value(self, tostring(key), parents, "", etc) max_key_length = math.max(max_key_length, #encoded) table.insert(KEYS, encoded) end local key_indent = indent .. " " local subtable_indent = indent .. string.rep(" ", max_key_length + 2 + 4) local FORMAT = "%s%" .. tostring(max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_pretty_value(self, T[key], parents, subtable_indent, etc) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end local parents = {} return encode_value(self, value, parents, etc) end function OBJDEF:encode_pretty(value, etc) local parents = {} local subtable_indent = "" return encode_pretty_value(self, value, parents, subtable_indent, etc) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --