Andlosheim deities

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Andlosheim has a large collection of deities of various ages, strength, and roles. No current god is overwhelmingly more powerful than the others, and different regions do worship different gods. Gods can loan their strength to their followers in return for their faith and belief—which makes the god more powerful.

Though gods can technically physically descend into the World from the Heavens, they are prevented from doing so by the Pact of Abstention, forced upon by the god Lag. Those who know of the Kïsyr dragon believe they also work to prevent the gods from entering the lower realm.

Interestingly, there exists a being known as Siora, who is seemingly all-powerful and residing outside the Heavens. Some recognize him as a deity, though he does not accept followers—or at least, he doesn't loan out his strength. Neither is he recognized as having power over a particular effect, like most other gods. There exists little information about him, beyond "he exists".

Primordial deities[edit]

Ljost[edit]

The All-father. All other gods are his descendents. He is believed to be in a deep sleep, recovering from his battle with Verd. His location is unknown to the gods, though he does not seem to reside in the Heavens, while his existence is largely unconfirmed to the lower races—few in-tact records of him exist.

Lopt[edit]

Air god.

Aldrbal[edit]

Fire god.

Jor[edit]

Earth god.

Lögr[edit]

Water god.

Gaea[edit]

Nature god.

Verd[edit]

God of change, entropy, and chaos. Expelled from Andlosheim by Ljost at the end of the Great Primordial War.

Lag[edit]

God of fate, order, and harmony. He is the only god which can't be communicated with, and consequently can't be invoked. However, it is believed he is still "alive", as he is the enforcer of both the Pact of Abstention and the Law of Conservation of Reality.

Elder gods[edit]

The Elder gods are powerful "second-tier" deities descendent from Ljost's children.

Mare Proda[edit]

The god of law and justice birthed by Lag to combat Verd's influences. He was later split into his original persona and the god Tyrus, as Sidgardians yearned for a more war-like god to worship.

Later deities[edit]

Most modern deities are either the children of the elder gods, or deities born from powerful faith—gods created by the inhabitants of Andlosheim who forced them into existence to answer their demands. They are the weakest of all deities.

The Valhalnir[edit]

headed by Tyrus (Norse gods.) Original religion of Sidgard.

The Allanians[edit]

headed by Zypher (Greek/Roman gods.)

The Segnir[edit]

headed by Seglari (forgot)

The Rannava[edit]

headed by Raas (Egyptian gods.)

The Hainu[edit]

headed Shavin, Vishta, and Shinne (Hindu gods.)

The Hallava[edit]

headed by Natesiel and Ferluciel (Abrahamic demons.)

The Galenne[edit]

Nature spirits. (Eastern/Japanese demi-gods.)

The Kammin[edit]

Malevolent natural spirits. (Eastern/Japanese demi-gods.)

Other notable gods[edit]

Deus[edit]

(Christian god.) Dude behind the Order. Duh.

Baphometh[edit]

God of nothing in particular. Corruption? Hedonism? Sin?

Kenlinkusdom[edit]

(Minor) God of arrogance and rage.

Kïsyr dragons[edit]

Though the Kïsyr dragons are not exactly god, as they do not communicate or otherwise interact with the lower races, they are considerably powerful—so believe them capable of fighting on par with the common gods. They are consequently worshiped as deities by some of the few who know of their existence (though, even then, most people don't as the Kïsyr dragons don't give anything in return). Some believe the Kïsyr dragons serve Lag, enforcing the Pact by keeping the weaker gods from descending to the World and deterring (or delaying) the greater gods. Certainly, they are known to patrol the sky between the World and the Heavens.